Raw Office Brawl Short Film
The exact Seedance 2.0 prompt behind the video on this page, word for word. Copy it, follow the steps below, and make your own version.
The prompt
15-second, no-dialogue, fully immersive high-speed brutal fight short film. Two characters @Image1 and @Image2. Live-action realistic style. Close-quarters, high-speed chaotic melee combat with no rules, fully out-of-control brawling. No flashy choreography—pure raw, savage hand-to-hand combat. Continuous exchange of punches, kicks, blocks, body checks, throws, and grappling entanglements. Ultra-realistic impact: every strike feels heavy and physical—accurate bone collision feedback,clothing stretch and deformation, dust bursts. Subtle micro-particle effects enhance the tactile sensation of impact. Exaggerated yet physically grounded motion speed. Entire sequence in 120 FPS with no slow motion. Rapid dashes, evasions, and high-speed limb swings. Extreme motion blur and speed trails amplify intensity while preserving realistic weight and physics. Master-level cinematic camera movement: A professional film camera stays tightly locked to the action, flying dynamically with the fighters—high-speed dives, sudden stops, whip pans, and full 360° orbital tracking. The camera moves in sync with punches, kicks, and evasions, with responsive shake and displacement. One continuous take, no cuts. Sharp push-pull tracking, sudden directional shifts, fully integrated into the fight for a face-to-face immersive combat perspective. Smooth, zero-latency motion. Master-level precision editing: 0-3 seconds: ultra-fast cuts to enter combat. 3-10 seconds: seamless action continuity with zero stutter or breaks. 10-15 seconds: dense, violent rapid-cut climax. Precise beat timing, no redundant shots. Constant suffocating high-speed pacing. [Environment Setting] Modern open-plan office: desks, computers, filing cabinets, printers, swivel office chairs. Realistic office layout. Cool white overhead lighting combined with partial side backlighting for strong contrast and shadows. Slightly cramped space to increase tension. No glass-breaking elements. [Environmental Interaction & Constraints] Combat interacts with the environment through natural, physically justified collisions: Papers lifted and scattered by air displacement (not intentional attacks) Office chairs slide or topple when hit Desks slightly disrupted but no deliberate destruction of electronics Computer screens remain intact, only lightly shaking from impact vibrations No meaningless kicking or intentional destruction of equipment. Fighters primarily use body and space: grappling, grabbing, pinning, counter-throws. Opponents slammed into walls or floor with realistic impact feedback. When hitting the ground or walls, subtle cracks or vibration responses appear to reinforce physical force. Airflow remains natural: fast movement causes slight motion in paper and dust, minor ground particle friction. No exaggerated explosions overall grounded realism. [Final Action Design] Last 2-3 seconds: both fighters throw simultaneous punches at extreme close range. The motion freezes at the last instant—fists suspended inches from each other's faces. Bodies fully tensed, breathing heavy. A perfect deadlock of equal. The fight halts abruptly, tension maximized.
How to use this prompt
- 1
Copy the prompt
Hit Copy prompt. You get the full text exactly as it was used to make the video on this page.
- 2
Open Seedance 2.0
Start a new Seedance 2.0 video in the generator you already use. Pick vertical 9:16 for Reels, TikTok and Shorts, or 16:9 for YouTube.
- 3
Add your own reference photo
This prompt is built around a reference image. Upload a sharp, well-lit, front-facing photo of yourself (or whoever should star in it) as the first image, so @Image1 or "the reference image" in the prompt points at it. If the prompt also mentions @Image2 or more, add those references too, like a second person, a car or a location.
- 4
Paste, match the length, generate
Paste the prompt and set the clip length to match the timestamps in it. Swap names, outfits, cars or places to make it yours, but keep the shot by shot timing, because that structure is what makes it look cinematic.
- 5
Run a few takes
Generate 2 or 3 takes and keep the best one. Small wording changes give very different results, so tweak one detail at a time.
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